Star Wars: Uprising was an action role-playing game made by Kabam and published by Disney Interactive Studios for iOS and Android.
My role as 3D Environment Artist at Kabam:
As a member of the "Star Wars : Uprising" team, I was in-charge of making a large variety of the game's props. This included making hard surface as well as organic props and set pieces. As 3D Environment Artist I was also responsible for creating some of the "Social Spaces" as well as interior environment tile-sets'(see above images). Other responsibilities included animating props such as mechanical objects, opening doors, fans, etc.
Day-to-Day:
. Worked closely with the Art Director to develop impressive 3D environment art, which met the vision of the project and adhered to strict limitations.
. Validated art content against technical guidelines and best practices.
Software Used :
. Autodesk Maya
. Unity
. Adobe Photoshop
. Crazy Bump